The State of Location-Based Virtual Reality in China 2019

This report includes forecasts, key metrics, and analysis of the use of virtual reality at arcades, entertainment centers, malls, cinemas, theme parks, and other out-of-home venues in China.

Release Date: January 2019

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This study examines the Chinese location-based virtual reality market for the period from 2019 to 2023, with revenue trends and venue growth forecasts. A five-year growth forecast for this market is also shown for 2019–2023. This study also includes profiles of leading venue operators and identifies the characteristics that hardware and content suppliers will need to be successful in the future.