SIGGRAPH’s five-day conference was one of the largest educational conferences focusing on computer graphics and interactive techniques. The event featured virtual reality and augmented reality as the emerging technology in many different industries. With the tagline, “Render the Possibilities” attendees saw how virtual reality and augmented reality could affect their industry. Research and Students Light a Future Path for AR and VR VR and AR are emerging industries in both the economy and in research. University students are researching different technologies to help build standards and innovating to improve the field. SIGGRAPH showcased student work in the VR Village and Emerging Technology … Read More
SIGGRAPH 2016: A Marketplace for Disruptive Technologies
SIGGRAPH 2016 is the world’s leading annual educational conference showcasing the latest in computer graphics and interactive techniques. Spanning five days at the Anaheim Convention Center, SIGGRAPH is expected to draw more than 14,000 technologists, animators, and international researchers to share research presentations, product innovations, and experience design best practices. A Marketplace for Disruptive Technologies SIGGRAPH brings together experience designers and researchers from across entertainment and non-entertainment industries to scout new technologies and spark new ideas. Although VR is quite technologically advanced, consumers often comment on the quality of the graphics, as most consumers are used to playing high definition … Read More
Virtual Reality Analytics is Back!
Greenlight Insights is proud to present Virtual Reality Strategy Conference, a special executive seminar with the insights, strategic frameworks and analytical tools for business leaders to ensure the long-term profitability of their development projects and portfolios. In March, Greenlight Insights hosted Virtual Reality Analytics Web Summit 2016, facilitating a conversation about the growing need for analytics and the emerging expanse of vendor solutions and techniques for the virtual reality industry. “User testing and tracking is essential to the development of what works for the virtual reality industry. This will help normalize the diverse market of hardware and content,” said Jody Medich, Director of Design, … Read More
New Greenlight VR Report Says Virtual Reality Making Gains on Path to Mainstream Adoption
New ‘2016 Virtual Reality Industry Report,’ offers 10-year outlook for #virtualreality and related technologies, with market forecasts, industry analysis, and a summary of recent M&A activity. SAN FRANCISCO (APRIL 13, 2016) - Despite the broad use of virtual reality in many enterprise and industrial verticals, and the recent media and investor interest, a tipping point in adoption of the medium is still several years away, according to Greenlight VR (@GreenlightVR), the leader in business intelligence for the global Virtual RealitiesTM economy. The “2016 Virtual Reality Industry Report” released today by Greenlight VR and Road to VR, offers a 10-year outlook … Read More
Greenlight VR’s Steve Marshall to Discuss the Outlook for Virtual Reality at This Week’s Virtual Reality Summit
Marshall’s Day 2 session will include highlights from Greenlight VR’s new ‘2016 Virtual Reality Industry Report,’ which is publishing this week. SAN FRANCISCO (April 11, 2016) — Greenlight VR, (@GreenlightVR), the leader in business intelligence for the global virtual reality economy, announced today that Senior Vice President Steve Marshall has been added as a featured speaker at this week’s Virtual Reality Summit (#VRSummit), April 11-12, in New York. Marshall’s Day 2 session will seek to answer the question, “VR: Is It Virtually Here Yet?” by offering Greenlight VR’s approach to sizing and tracking hyper-growth across the global virtual and … Read More